public OnVehicleSpawn(vehicleid) 
{
	if (GetVehicleVirtualWorld(vehicleid) != 0) {
		Iter_Remove(Vehicle, vehicleid);
		Delete3DTextLabel(vehicleData[vehicleid][VehicleHealth]);
		DestroyVehicle(vehicleid);
		return true;
	}
	
	SetVehicleNumberPlate(vehicleid, CLAN_NAME);
	return true;
}